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CORE 101: Anime Fundamentals [EZ Printable Format] [Bibliography]

by Frank Sanchez
Frank is co-webmaster of AnimeInfo.org and its main designer. He also works for an annual Anime Convention in the Midwest, Anime Central. An anime/manga fan for the past 10-12 years with varying tastes (including Ranma 1/2, Evangelion, Kenshin, and Nadesico, among others), Frank insists that he is absolutely normal, eliciting laughter from pretty much anyone who meets him.

Overview
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Common Trends in Anime
     

Lesson 3 - Common Trends in Anime

Along with its unique drawing style, anime also has several other things which make it an appealing and unique medium. While there are many of these traits or "trends" in anime (definitely too numerous to mention), I'm going to be focusing on several things which seem to recur again in specific anime series or recur in the medium in general. Knowing these will give you an idea of what to expect when you're actually watching anime. Here's some of the most important of trends in anime:

Eva02 mecha picAnime Subgenres: Anime itself is not uniform in type - like many things, it can be divided into lots of different categories, or subgenres, each with their own properties and and practices. The freedom of the anime medium (and of the originating Japanese culture) allows for a greater range of works to be created that are considered to be "anime". For example, there are anime shows aimed at young children, adults, girls, and boys. There are also many different types of shows as well. For example, Neon Genesis Evangelion, of which an image is pictured at left, is partly a "mecha" anime - action-oriented anime that feature giant mechanical robots or machines (mecha). Other types of anime include "shoujo" (young girl) anime, aimed at a young female audience, and typically containing themes of romance and drama, and "hentai" (perverted) anime which are more adult and sexually oriented. In any case, a common misconception that some can make is that anime is all of one type or variation, and may base opinions about it from that. After the explaination of different types and subgenres above, I doubt you'll make the same mistake, right?

Recurring Plot and Deep Storyline: In Japan, anime is considered equal to "live-action" movies, and as such, is not restricted, as most Western animated features are, to being fit into a mold of being "just for kids". The practices and trends of live-action media and film are definitely applicable to many, if not all, anime, and is one of the main attractions of anime to potential fans. One can see comedies, dramas, action, and more in anime, just as much as one would see in looking at live-action films. The best effect of anime's equality in Japan to live-action, however, is the use of plot and storyline in anime series. Most anime series are not "stand-alone" when it comes to a series of episodes. The types of deep, involving plots that could be woven into some of your favorite movies and TV shows are things that could possibly be present in most anime one could pick up. To take the Neon Genesis Evangelion example again, Evangelion is a "mecha" anime, but it also features a deep story involving conspiracy, betrayal, and self-pity for its characters. Such depth is usually only reserved for the best of TV series or movies, but in anime, anything goes.

Cultural References and Insights: If you're not originally or currently a part of the Japanese culture, than the many aspects of it that you will see in anime are definitely more intriguing. While they are usually presented quite subtly and as a part of the "normal" practice of things, someone watching a certain anime series may still pick up these cultural references and may or may not understand them. Some of these include why a person holds their hands in prayer briefly after eating a meal, why people take off their footwear before entering a house, and why a class misbehavior punishment involves holding buckets of water outside a classroom. While it's not necessary to completely understand all these little insights, it does help to know that they're there, as well as why they are done in the first place. Anime is also a good reflection of the Japanese culture in general and what is tolerated or not tolerated. For example, the Japanese are a little more free with the idea of nudity, and some anime have no problem showing a female character's breasts or chest. This isn't so say that this is part of all anime, but nevertheless it's there.

Kenshin oro picExaggerated Expressions/Hand Movements: The large-eyed characters and designs that are typical in many anime are a big help when it comes to conveying emotion or action. In general, these are also further exaggerated in extreme situations (such as an anime character gettng beaten up) in order to give the audience a concrete idea of what the characters are feeling. Anime with comedic elements, such as "Rurouni Kenshin" on the right, use the exaggeration a bit more frequently than other types of anime might. An anime character may scratch their head when embarrassed, make a "V for Victory" sign with their fingers, or generate a large "sweat drop" on their heads when they are confused or exasperated. These are all a part of anime and what it has to offer to its audience - characters with lively animation and extreme expression that entertains and delights.

Well, if you've gone through all the lessons so far, you know the drawing style. You know what to expect in anime. Still interested? Now we're going to show you who the major players are in the anime company world and how to pick up some anime from them.

>>Go to Lesson 4 - Getting Anime: The Companies

 

     
     
   


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